ECON5030 MICROECONOMIC THEORY II
This course is the second part of a sequence of two courses on microeconomic theory for M.Phil and PhD students. It covers applied game theory and its applications: principal-agent problems, economics of information, auctions, bargaining, public goods provision, mechanism design, and market design. This module aims to provide students rigorous and accessible explanations. The objective is to focus on classic results. If time permits, we will also take the students to the frontiers of research in selected areas.